Have you ever wanted to work with people around the world but no able to connect and work seamlessly. Well you can now develop games that way and Unity teams is the answer. Unity teams lets you sync all your work with the team members you who have joined with you. Unity Teams promises to help you create with your entire team and stay in sync no matter where you are.
Unity will try to upgrade you to the Teams Pro (paid) versions. Teams Basic allows three people to collaborate and store 1 gigabyte of data on the cloud. Start up a Unity project in the editor. You now have the Unity Services panel open. Select Collaborate. You might get a message saying your project does not have a Unity ID. If you’re using Unity Teams Basic, Unity stores your data in cloud storage for at least 1 year. Unity reserves the right to delete Project history older than 1 year. You always have access to the latest version of your Project, but you only have access to the last 90 days of your version history. Can I create builds in the cloud as a Unity Teams Basic customer? Educator discounts available. Teach your students how to create with others. Unity Teams Advanced solves real team problems like source control and build sharing. The features are easy to use, so students of all skill levels and disciplines spend less time learning tools and more. You can expect Unity Teams features to always be simple to use for the entire team and well-integrated in the Unity experience. In this post, we explain why we created Unity Teams, who can benefit from it and, how much it will cost for various types of users, plus some of the great features it will include.
Features of Unity Teams
1. Cloud storage
Unity allows you to store your game resources in the cloud so that all the collaborators can access them.
2. Collaborate
This feature allows you to save, share and sync your projects in between team members.
3. Build sharing
You can upload, save, share your build with other team members across the globe.
Unity Teams basic vs Unity teams advanced
Unity teams has a free version and a paid version. Lets see what are the difference.
My Experience using unity teams
When I first tried it I felt really insecure about sharing my project with someone in a different country but still I gave it a try. I must admit the experience of working with unity teams was really smooth. I could understand what I had to do to join a team member and how to remove a team member in about 15 minutes of using it.
One major doubt I had while using unity teams is what happens when another team member makes changes to your project. Will all my data be erased? Then I found out unity team only sync if you allow it to and clearly tells you what the change is . It also keeps a backup so that you can revert back if you don’t want the recent changes.
I was really impressed with the usage and ended up collaborating in a few more projects after that.
I think the above video gave a little idea of how to use unity teams but if you still have some confusion read on.
Unity Teams Basic Vs Advanced
Unity Teams has two main service
- Unity Collaborate which allows you to Save, share, and sync your projects and use simple version control and cloud storage, all seamlessly integrated with Unity.
- Cloud Build Automatically share builds with team members. If you subscribe to Teams Advanced you can build your Project in the cloud.
- Ref: Unity Docs
Adding a team member
To give team members access to specific Projects:
Unity Teams Basic Subscription
- On the Unity editors toolbar, click the Collab button.
- In the Collaborate panel, click the Invite Teammate icon at the bottom.
When you click the Invite Teammate icon, Unity launches the Users section of the Unity Developer Dashboard in your browser. From the Users section, you can invite anyone with a Unity ID to join your Project:
When your team member has access to the Project, they can see the Project in their Launcher (Projects > In The Cloud) and they can download the Project.
Unity Cloud Build
Unity teams is really useful if you want to collaborate with other people living in different parts of the globe. Give it a try and let us know in the comments.
Also look at our post on best ways to monetize your game.